Necromancer Builds

Endgame Build Guides
Season 4 — Patch 1.2+
5 builds
S
Meta-defining, 800+ corruption
A
Strong endgame, 500+ corruption
B
Viable endgame, 300+ corruption
Golemancer
20-Minion Army800+ CorruptionMost Popular
S-Tier
Minion
Ward
Tanky
The Golemancer is the premier Necromancer build for Season 4, pushing past 800 corruption. By converting skeleton slots into Bone Golems via Aaron's Will, you field 20 minions while Soul Conduits provides 200+ Ward per second.

Strengths

  • Pushes 800+ corruption comfortably
  • Extremely tanky with Ward + minion aggro
  • 20 minions create a wall of bodies
  • Great bossing and clear speed

Weaknesses

  • Requires Aaron's Will to function
  • Needs 2x Hollow Finger rings
  • Can feel slow before key uniques
  • Minion AI can be inconsistent
Gear
Boneclamor Barbute
Boneclamor Barbute
Unique Gladiator Helmet — Helmet
Requires Level 65
Implicits
+130 Armor
Modifiers
+150 Armor
+[6 - 13] Dexterity
+[6 - 13] Intelligence
+[35% - 65%] Necrotic Resistance
1 Ward per Second per 3% uncapped Necrotic Resistance
Timeline: The Black Sun — Helmet / Shield echo reward
Usurper's Mandate
Usurper's Mandate
Unique Bone Scythe — Two-Handed Axe
Requires Level 66
Implicits
+113 Melee Damage
+[13% - 29%] Necrotic Penetration
+[13% - 29%] Minion Necrotic Penetration
Modifiers
+[1 - 2] to Level of Acolyte Minion Skills
[13% - 26%] Chance to gain 50 Health on Minion Hit
+[52 - 113] Health
Your minions cannot be Stunned
Timeline: Reign of Dragons — Weapon echo reward
Aaron's Will
Aaron's Will
Unique Revenant Plate — Body Armor (Acolyte)
Requires Level 75
Implicits
+279 Armor
+[3% - 6%] of Maximum Health gained as Endurance Threshold
Modifiers
+1 Maximum Bone Golem per 4 Maximum Skeletons
You cannot summon skeleton warriors, archers or rogues
+[10% - 24%] increased Health
+[100% - 240%] increased Minion Health
+[100 - 240] Minion Health
+2 to Minion Skills
Timeline: Blood, Frost, and Death — Body Armour echo reward
Tyrant's Skull
Tyrant's Skull
Unique Ancient Remains — Relic
Requires Level 36
Implicits
+[2 - 4] to All Attributes
+[11% - 15%] Endurance
Modifiers
+[1 - 2] to Minion Skills
Summons a Tyrannosaur minion
1% more Tyrannosaur Health & Damage per 1% Uncapped Endurance
Timeline: The Last Ruin — Relic echo reward
Crafted
Exalted / Crafted Gloves
Prioritize Intelligence & Minion stats
Priority Affixes
Prefix: Intelligence, Minion Melee Damage
Suffix: Health, Resistances, Crit Avoidance
Crafted
Exalted / Crafted Belt
Prioritize Health & Resistances
Priority Affixes
Prefix: Health, Minion Health
Suffix: Resistances, Endurance
Crafted
Exalted / Crafted Boots
Prioritize Movement Speed & Defense
Priority Affixes
Prefix: Movement Speed, Intelligence
Suffix: Health, Crit Avoidance, Resistances
Hollow Finger
Hollow Finger (x2)
Unique Turquoise Ring — Ring
Requires Level 31
Implicits
+[5% - 35%] increased Minion Damage
+[5% - 35%] increased Minion Health
+[5% - 35%] Minion Critical Strike Multiplier
Modifiers
+[40% - 70%] Chance to Chill on Hit
+13 Melee Necrotic Damage
+1 Maximum Skeleton
+[7 - 13]% Cold & Physical Res for you and Minions
Timeline: The Age of Winter — Ring / Amulet echo reward. Equip 2 for max Golem count.
Death Rattle
Death Rattle
Unique Turquoise Amulet — Amulet
Requires Level 36
Implicits
+[5% - 35%] increased Minion Damage
+[5% - 35%] increased Minion Crit Chance
Modifiers
+[35% - 65%] Minion Critical Strike Multiplier
+[5 - 10] Intelligence
Your minions take [10 - 30]% increased damage
Regain 30 Health on Minion Death
Timeline: The Age of Winter — Ring / Amulet echo reward
Ambitions of an Erased Acolyte
Ambitions of an Erased Acolyte
Unique Caged Souls — Relic (Acolyte)
Requires Level 30
Implicits
[9 - 29] Ward Gained on Potion Use
+[9% - 29%] Ward Retention
Modifiers
+1 to Level of Acolyte Skills
+[6% - 14%] Endurance
On nearby death: gain Ward equal to [2% - 6%] of its max health
Timeline: The Last Ruin — Relic echo reward
Skills
Summon Bone Golem Core
Primary tank & damage dealer
Key: Tower of Bones (threat generation), Bone Growth (leech regen)
Summon Skeletal Mage
Converts to Death Knights for melee DPS
Key: Grave Passage (teleport), Splitting Up (DK conversion)
Dread Shade
Army-wide damage buff aura
Key: Beyond the Veil, Spectral Distance (radius)
Summon Wraith
Permanent melee wraiths
Key: Covenant of Souls, Dusk of the Living (permanent)
Volatile Zombie
Armor shred & Ward generation
Key: Necrotic Fervor, Vitality From Death (Ward on death)
Blessings
Grand Hunger of the Void
Minion Life Leech — essential for minion sustain
Blood, Frost, and Death
Grand Body of Obsidian
Flat Armor — stacks with Boneclamor and Aaron's Will
The Black Sun
Grand Heart of Ice
Ward per second — additional layer of defense
The Age of Winter
Grand Resolve of Humanity
All Resistances — fills resistance gaps
Fall of the Empire
Idols
Grand Bone Idol
4x1 • Necromancer
Prefix: Minion Melee Damage
Suffix: Minion Health or Crit Chance
Heretical Grand Bone Idol
4x1 • Necromancer
Suffix: Chance to apply Mark for Death on Hit
Massive DPS increase via Mark for Death
Stout Idol (flex)
1x1 • Any
Health / Resistance — fill remaining slots
Key Passives
Soul Conduits
10 Ward per active minion (200+ with 20 minions)
Necromancer
Aegisfall
Minion armor shred on hit
Necromancer
Rite of Undeath
Overcapped Necrotic Resist → Penetration
Necromancer
Playstyle

Monolith

Use Skeletal Mage teleport to reposition onto packs. Golems draw aggro. Keep Dread Shade on central Golem for army-wide buff radius.

Bossing

  1. Pre-summon all minions before engage
  2. Dread Shade on nearest Golem
  3. Volatile Zombie on cooldown for Ward + armor shred
  4. Stay behind your Golem wall — let minions facetank
Flame Wraith
Fire Minion Swarm700+ CorruptionBoss Killer
S-Tier
Minion
Low Life
Ward
Summon an army of fire-converted Wraiths buffed by Dread Shade and Aura of Decay. Low Life via Exsanguinous converts Health to Ward. Obliterates bosses in seconds with Aberrant Call allowing 6-12 extra Wraiths.

Strengths

  • Insane single-target boss DPS
  • Strong clear with Flame explosions
  • Excellent Ward scaling
  • Smooth gameplay loop

Weaknesses

  • Requires 2 Flame Wraith idols
  • Low Life fragile without gear
  • Needs multiple uniques for peak
Gear
Boneclamor Barbute
Boneclamor Barbute
Unique Gladiator Helmet — Helmet
Requires Level 65
Implicits
+130 Armor
Modifiers
+150 Armor
+[6 - 13] Dexterity
+[6 - 13] Intelligence
+[35% - 65%] Necrotic Resistance
1 Ward per Second per 3% uncapped Necrotic Resistance
Timeline: The Black Sun — Helmet / Shield echo reward
Aberrant Call
Aberrant Call
Unique Spine Rod — Two-Handed Staff
Requires Level 38
Implicits
+53 Melee Damage
+[39 - 47] Spell Damage
+[39% - 93%] increased Damage over Time
Modifiers
+[6 - 12] Maximum Wraiths
+[1 - 3] to Summon Wraith
Minions lose 6% current HP/s
+[36% - 62%] Mana Regen
+[63% - 126%] increased Minion Melee Damage
Timeline: The Stolen Lance — Staff / Wand / Catalyst echo reward
Exsanguinous
Exsanguinous
Unique Noble Raiment — Body Armor
Requires Level 23
Implicits
+32 Armor
+[2 - 7] Spell Damage
Modifiers
+20% of Current Health Lost per second
+20% of Missing Health gained as Ward/s
[15% - 30%] inc. Attack/Cast/Move Speed after Potion
Immunity to Bleed at Low Health
Timeline: Blood, Frost, and Death — Body Armour echo reward
Ambitions of an Erased Acolyte
Ambitions of an Erased Acolyte
Unique Caged Souls — Relic (Acolyte)
Requires Level 30
Implicits
[9 - 29] Ward Gained on Potion Use
+[9% - 29%] Ward Retention
Modifiers
+1 to Level of Acolyte Skills
+[6% - 14%] Endurance
On nearby death: gain Ward equal to [2% - 6%] of its max health
Timeline: The Last Ruin — Relic echo reward
Julra's Obsession
Julra's Obsession
Unique Crusader Gauntlets — Gloves
Requires Level 75
Implicits
+80 Armor
+[30% - 45%] Void Resistance
Modifiers
+[5% - 40%] Cold Resistance
+[5% - 40%] Lightning Resistance
+[3 - 10] Spell Damage
Stats also apply to your minions
Dungeon: Temporal Sanctum — Julra (Tier 3+)
Strands of Souls
Strands of Souls
Unique Leather Belt — Belt
Requires Level 82
Implicits
+4 Potion Slots
Modifiers
[180 - 320] Ward Gained on Potion Use
+[70% - 180%] of Mana Spent Gained as Ward
+[30% - 70%] Ward Retention
[18 - 30] Ward Gain
+[7 - 18] Ward per Second
Empowered Abomination — Fall of the Outcasts (Empowered only)
Ash Wake
Ash Wake
Unique Outcast Boots — Boots
Requires Level 40
Modifiers
Aura of Decay converted to Fire (ignite)
Volatile Zombies in AoD: [20 - 25]% chance to resurrect
+[14% - 20%] increased Movement Speed
+[50 - 90]% Chance to Ignite for you & Minions
Timeline: Spirits of Fire — Boots echo reward
Phantom Grip
Phantom Grip
Unique Copper Ring — Ring
Requires Level 14
Modifiers
+[1 - 2] to Level of Minion Skills
+[2% - 4%] Minion Crit Chance
[4% - 8%] increased Mana
Timeline: The Age of Winter — Ring / Amulet echo reward
Hollow Finger
Hollow Finger
Unique Turquoise Ring — Ring 2
Requires Level 31
Implicits
+[5% - 35%] increased Minion Damage
+[5% - 35%] increased Minion Health
+[5% - 35%] Minion Critical Strike Multiplier
Modifiers
+1 Maximum Skeleton
+13 Melee Necrotic Damage
+[7 - 13]% Cold & Physical Res for you and Minions
Timeline: The Age of Winter — Ring / Amulet echo reward
Death Rattle
Death Rattle
Unique Turquoise Amulet — Amulet
Requires Level 36
Implicits
+[5% - 35%] increased Minion Damage
+[5% - 35%] increased Minion Crit Chance
Modifiers
+[35% - 65%] Minion Critical Strike Multiplier
+[5 - 10] Intelligence
Your minions take [10 - 30]% increased damage
Regain 30 Health on Minion Death
Timeline: The Age of Winter — Ring / Amulet echo reward
Skills
Summon Wraith Core
Primary damage — fire-converted via idols
Key: Moonlight Pyre (fire), Frantic Summons (speed)
Dread Shade
Massive damage multiplier for Wraiths
Key: Dying Coven, Grim Fate, Lingering Doom
Aura of Decay
Fire aura — permanent toggle via Ash Wake
Converted to Fire by Ash Wake boots. Ignite synergy for Wraiths.
Drain Life
Mana regen & buffs on minions
Cast on minions for Mana recovery and self buffs.
Transplant
Mobility & defense
Key: Bone Armor (damage reduction on use)
Blessings
Grand Hunger of the Void
Minion Life Leech — essential for minion sustain
Blood, Frost, and Death
Grand Promise of Death
Shred Necrotic Resistance on Hit — scales damage
The Stolen Lance
Grand Embers of Immortality
Fire Damage — direct boost to Flame Wraith damage
Spirits of Fire
Grand Resolve of Humanity
All Resistances — fills resistance gaps
Fall of the Empire
Idols
Flame Wraith Idol (x2)
Acolyte
Chance for Summon Wraith to summon a Flame Wraith
REQUIRED — Build doesn't work without 2 of these!
Grand Bone Idol
4x1 • Necromancer
Minion Spell Damage / Mark for Death
Playstyle
  1. Activate Fire Aura of Decay (permanent toggle)
  2. Spam Summon Wraith to fill your army
  3. Apply Dread Shade on the wraith cluster for damage multiplier
  4. Drain Life on minions for Mana recovery + self-buffs
  5. Transplant to dodge boss mechanics
Skeletal "Roid" Mage
Single Death Knight600+ CorruptionLow Maintenance
A-Tier
Minion
Ward
Focus all power into a single Death Knight via Archmage. Dread Shade + Chaos Bolts provide layered multipliers while Maximum Mana scaling makes it hit like a truck. Wall of Nothing provides insane survivability.
Gear
Boneclamor Barbute
Boneclamor Barbute
Unique Gladiator Helmet — Helmet
Requires Level 65
Implicits
+130 Armor
Modifiers
+150 Armor
+[35% - 65%] Necrotic Resistance
1 Ward per Second per 3% uncapped Necrotic Resistance
Timeline: The Black Sun — Helmet / Shield echo reward
Wall of Nothing
Wall of Nothing
Unique Gladiator Armor — Body Armor
Requires Level 85
Implicits
+220 Armor
Modifiers
[10% - 16%] chance to take 0 Damage when Hit
+[60 - 185] Ward Decay Threshold
+[60 - 185] Endurance Threshold
[60% - 85%] Endurance converted to Ward Decay Threshold
+[60 - 70] Ward per Second
Timeline: Blood, Frost, and Death — Body Armour echo reward
Red Ring of Atlaria
Red Ring of Atlaria (x2)
Unique Silver Ring — Ring
Requires Level 80
Modifiers
+[4 - 5] All Attributes
+[15% - 20%] All Resistances
10% less Damage Taken at 180+ Attributes
Timeline: The Age of Winter. Two copies = 20% less Damage Taken.
Death Rattle
Death Rattle
Unique Turquoise Amulet — Amulet
Requires Level 36
Modifiers
+[35% - 65%] Minion Critical Strike Multiplier
+[5 - 10] Intelligence
Your minions take [10 - 30]% increased damage
Regain 30 Health on Minion Death
Timeline: The Age of Winter — Ring / Amulet echo reward
Crafted
Crafted Weapon
1H Weapon or Wand
Priority Affixes
Prefix: Minion Spell Damage
Suffix: Max Mana, Intelligence
Crafted
Crafted Off-hand
Catalyst
Priority Affixes
Prefix: Minion Spell Damage
Suffix: Necrotic Res, Intelligence
Crafted
Crafted Gloves
Exalted preferred
Priority Affixes
Intelligence, Cast Speed, Resistances
Crafted
Crafted Belt
Exalted preferred
Priority Affixes
Health, Max Mana, Resistances
Crafted
Crafted Boots
Exalted preferred
Priority Affixes
Movement Speed, Health, Crit Avoidance
Crafted
Crafted Relic
Acolyte Relic
Priority Affixes
Ward Retention, Endurance
Skills
Summon Skeletal Mage Core
Death Knight via Archmage — single super-minion
Key: Death Knights, Archmage, Gravetide, Forbidden Arcana, Grey Merchant
Dread Shade
Primary damage multiplier on DK
Key: Egoism, Lone Watcher, Martyrdom, Symbiotic Apparition
Summon Skeleton
Sacrifice fodder for Ward & Mana
Key: Unbound Necromancy, Mind Catcher (Mana), Soul Catcher (Ward)
Chaos Bolts
Buff applicator for DK
Key: Revolution (flat Spell Dmg to Mage), Exacted Libation
Transplant
Mobility & armor buff
Key: Acolyte's Fervor, Bone Armor, Squeamish
Blessings
Grand Promise of Death
Shred Necrotic Resistance on Hit — essential DPS scaling
The Stolen Lance
Grand Hunger of the Void
Minion Life Leech — keeps DK alive
Blood, Frost, and Death
Grand Resolve of Humanity
All Resistances — fills gaps
Fall of the Empire
Idols
Grand Bone Idol
4x1 • Necromancer
Crit Chance for Skeletons / Mages
Flex Grand Bone Idol
4x1 • Necromancer
Minion Spell Damage, Mana, Necrotic Res
Playstyle
  1. Summon Death Knight + apply Dread Shade
  2. Maintain skeleton pool for sacrifices (Ward + Mana)
  3. Chaos Bolts to keep Revolution buff on DK
  4. Stack Necrotic Shred to 10 on bosses
  5. Transplant for safety

Very low maintenance — just keep buffs up and stay behind your DK.

Abomination
Single Super-Minion500+ CorruptionInsane DPS
A-Tier
Minion
Tanky
Consume 20 minions to create a nearly immortal super-minion. Tedious setup, but insane payoff. No uniques required to start — but upgrades like Cleaver Solution and Mantle of the Pale Ox significantly boost performance.

Strengths

  • Insane boss DPS when Abomination is active
  • Very tanky with Mantle redirect
  • No uniques required to start
  • Simple combat loop once set up

Weaknesses

  • Tedious setup (summon 20 then consume)
  • If Abomination dies, must re-summon everything
  • Less effective in echoes with timer pressure
Gear
Face of the Mountain
Face of the Mountain
Unique Stone Shield — Shield
Requires Level 45
Implicits
+15% Block Chance
+[275 - 650] Block Effectiveness
+[20% - 40%] Physical Resistance
Modifiers
+1% Block Chance per 2% Endurance above Cap
+[12% - 24%] Endurance
+[225 - 550] Block Effectiveness
Dungeon: Lightless Arbor — Stone Titan's Heart (Tier 3+)
Cleaver Solution
Cleaver Solution
Unique Rusted Cleaver — 1H Axe
Requires Level 27
Modifiers
Your Intelligence = your Strength
+1 to Skills
+[36 - 54] Melee Physical Damage
+[3 - 9] Strength
Timeline: Reign of Dragons — Weapon echo reward
Mantle of the Pale Ox
Mantle of the Pale Ox
Unique Forest Cuirass — Body Armor
Requires Level 64
Modifiers
+[16% - 24%] Damage Redirected to Highest HP Minion
[8 - 12]% increased Health for you & Minions
+[1 - 2] to Minion Skills
Timeline: Blood, Frost, and Death — Body Armour echo reward
Tyrant's Skull
Tyrant's Skull
Unique Ancient Remains — Relic
Requires Level 36
Implicits
+[2 - 4] to All Attributes
+[11% - 15%] Endurance
Modifiers
+[1 - 2] to Minion Skills
Summons a Tyrannosaur minion
1% more Tyrannosaur Health & Damage per 1% Uncapped Endurance
Timeline: The Last Ruin — Relic echo reward
Brewmaster's Buckle
Brewmaster's Buckle
Unique Coinmail Belt — Belt
Requires Level 52
Implicits
+[120 - 180] Armor
+4 Potion Slots
Modifiers
+10% Max HP as Endurance Threshold on Potion
[300 - 400] Health on Potion Use
+[6 - 10] Vitality
+[12% - 20%] Endurance
Timeline: Fall of the Empire — Belt echo reward
Last Steps of the Living
Last Steps of the Living
Unique Heoborean Boots — Boots
Requires Level 63
Modifiers
+[11% - 15%] of Current Health Lost per second
+[11% - 15%] of Missing Health gained as Ward per second
+[300% - 400%] Freeze Rate Multiplier while at Low Health
[30% - 36%] increased Movement Speed
Timeline: Blood, Frost, and Death — Boots echo reward
Phantom Grip
Phantom Grip
Unique Copper Ring — Ring
Requires Level 14
Modifiers
+[1 - 2] to Level of Minion Skills
+[2% - 4%] Minion Crit Chance
[4% - 8%] increased Mana
Timeline: The Age of Winter — Ring / Amulet echo reward
Crafted
Crafted Ring
Ring 2
Priority Affixes
Health, Resistances, Crit Avoidance
Crafted
Crafted Amulet
Amulet
Priority Affixes
Minion Damage, Health, Crit Avoidance
Crafted
Crafted Gloves
Exalted preferred
Priority Affixes
Minion Melee Damage, Health, Resistances
Crafted
Crafted Relic
Alternative to Tyrant's Skull
Priority Affixes
Endurance, Health
Skills
Assemble Abomination Core
Consume 20 minions into one super-minion
All nodes pump Abomination damage and survivability.
Dread Shade
Damage amplification on Abomination
Apply to Abomination for massive multiplier.
Bone Curse
Refresh every 4 seconds for persistent damage boost
Persistent damage amplification on enemies.
Aura of Decay
Proximity damage aura
Stay near Abomination. Toggle on permanently.
Transplant
Dodge boss mechanics
Save for telegraphed boss attacks.
Blessings
Grand Hunger of the Void
Minion Life Leech — keeps Abomination alive
Blood, Frost, and Death
Grand Body of Obsidian
Flat Armor — stacks with block setup
The Black Sun
Grand Resolve of Humanity
All Resistances — fills gaps
Fall of the Empire
Idols
Grand Bone Idol
4x1 • Necromancer
Minion Melee Damage — boosts Abomination
Stout / Humble Idols (flex)
1x1 • Any
Health / Resistance — fill gaps
Playstyle

Setup (once per zone)

  1. Summon Skeletons, Mages, Golem, Volatile Zombies to 19
  2. Swap to Wraith, summon 1 more → 20 minions
  3. Channel Assemble Abomination to consume all
  4. Swap skills to Bone Curse, Aura of Decay, Dread Shade

Combat

  1. "A" key to command Abomination to targets
  2. Bone Curse every 4s, keep Dread Shade active
  3. Transplant for boss dodge mechanics
Death Blossom DK
Hungering Souls Proc400+ CorruptionUnique Playstyle
B-Tier
Minion
Ward
Death Knights trigger Hungering Souls on hit, creating a chain-reaction of necrotic projectiles. Max Mana scaling makes each proc devastating. Mostly crafted gear — accessible budget option with only Boneclamor Barbute as required unique.

Strengths

  • Unique and visually spectacular playstyle
  • Mostly crafted gear — very accessible
  • Good AoE via Hungering Souls chains
  • Passive once set up — DKs do the work

Weaknesses

  • Lower ceiling than S/A-tier builds
  • Single-target can be slow on bosses
  • Requires good Mana management
Gear
Boneclamor Barbute
Boneclamor Barbute
Unique Gladiator Helmet — Helmet
Requires Level 65
Implicits
+130 Armor
Modifiers
+150 Armor
+[35% - 65%] Necrotic Resistance
1 Ward per Second per 3% uncapped Necrotic Resistance
Timeline: The Black Sun — Helmet / Shield echo reward
Crafted
Crafted Body Armor
Exalted preferred
Priority Affixes
Health, Armor, Resistances
Crafted
Crafted Weapon
1H Weapon or Wand
Priority Affixes
Minion Spell Damage, Mana, Cast Speed
Crafted
Crafted Off-hand
Catalyst
Priority Affixes
Max Mana, Minion Spell Damage
Crafted
Crafted Gloves
Exalted preferred
Priority Affixes
Cast Speed, Intelligence, Resistances
Crafted
Crafted Belt
Exalted preferred
Priority Affixes
Health, Mana, Endurance
Crafted
Crafted Boots
Exalted preferred
Priority Affixes
Movement Speed, Health, Crit Avoidance
Crafted
Crafted Rings (x2)
Rings
Priority Affixes
Health, Mana, Resistances, Crit Avoidance
Crafted
Crafted Amulet
Amulet
Priority Affixes
Minion Damage, Crit Avoidance
Crafted
Crafted Relic
Acolyte Relic
Priority Affixes
Ward Retention, Endurance
Skills
Summon Skeletal Mage Core
Death Knights via Order of Death
Key: Order of Death, Death Knights — Mana scaling increases damage
Hungering Souls Core
Triggered by Death Knights via Hunger proc
Key: Hunger, Great Hunger, Necrotic Emanation
Dread Shade
Applied on Golem for army buff
Key: Martyrdom — groups enemies via Tower of Bones
Summon Bone Golem
Tank & Shade target
Key: Tower of Bones — groups enemies for DK procs
Volatile Zombie
Ward generation on death
Cast on cooldown for Ward via Soul Conduits.
Blessings
Grand Hunger of the Void
Minion Life Leech — sustain for DKs
Blood, Frost, and Death
Grand Promise of Death
Necrotic Shred on Hit — scales Hungering Souls damage
The Stolen Lance
Grand Resolve of Humanity
All Resistances — needed for crafted gear build
Fall of the Empire
Idols
Heretical Large Immortal Idol (x4)
2x1 • Necromancer
Minion Spell Damage + Mana
Use x4 for maximum Mana scaling
Large Spectral Omen
2x1 • Necromancer
Necrotic / Minion Damage
Stout / Humble Weaver (x3)
1x1 • Any
Health / Resistance
Playstyle
  1. Summon Golem + Death Knights
  2. Dread Shade on Golem (army buff via Martyrdom)
  3. DKs auto-trigger Hungering Souls on hit
  4. Volatile Zombie on cooldown for Ward generation
  5. Stay behind Golem wall — passive gameplay

Very passive once set up — DKs do the work, Hungering Souls chains for AoE clear. Mana management is key.